mass effect 3 best weapons for squadmates. Recharge Speed: 8 sec Duration: 15. mass effect 3 best weapons for squadmates

 
 Recharge Speed: 8 sec Duration: 15mass effect 3 best weapons for squadmates  That or I just give them the gimmicky stuff like the Chakram launcher, that Salarian gun, or the Prothean Rifle- good for some yuks

Mass Effect 3: Typhoon > Hurricane > Single Shots (Power Mods for Pistol/SMG, Penetration mods against Cerberus if the weapon doesn't have innate penetration. Singularity and throw for controlling regular enemies. Vs Foot Solders All 3 Rounds (Cannibals, Husks, Marauders) All Weapons Upgraded to X (Should have used I or V but was already deep into testing) No Weapon Mods. Warp is a Biotic ability that proves that sometimes simple is more effective. It doesn’t deal a great amount of damage, so don't feel the need to spend credits to buy it. SMGs generally have low accuracy and damage per shot, offset by their thermal clip size and rate of fire. For your passives, go all in on damage and. This weapon is surprisingly effective when wielded by Infiltrators, as it suits their assassination playstyle. For this build, it provides 25% headshot damage, 70% fire rate, and a 50% accuracy boost, meaning the targeting reticle's width is 50% as wide as normal. The weapon increases its rate of fire the longer the trigger is held, which is devastating if the weapon can be kept on-target. extra lulz if you did this mission late game because as we all know liara goes crazy. A two-stage trigger system allows for either quick-fire capacitors or a charge-and-release attack to electrify the. Gearing up in this game is more complex than it seems. Bring the Normandy to the Citadel and visit Admiral Anderson's apartment. Mandatory mission squad recommendations. Generally speaking, squadmates are significantly less effective than Shepard when equipped with a single shot weapon such as the Widow, Javelin, or Executioner Pistol. 2) Best mods are High Caliber Barrel, Shredder. Shotgun - Reegar Carbine or Wraith, Geth Plasma Shotgun is good for Squadmates. Obviously the ones in which they have skills are best, but I was wondering if anyone had any input on AR versus Shotgun, or AR ver Overall, I would say: Sniper Rifle - Black Widow, Valiant is good for Squadmates. Here, you’ll find details on the best abilities to pick, the best weapons to equip, and you’ll find what armor works best for the build. These Cerberus-modified M-96 Mattock rifles are fully automatic. Not sure what you mean by "poor accuracy" either, since squadmates have almost perfect accuracy even with weapons like a Hurricane or Argus. The blast seems to freeze multiple enemies. One of Mass Effect 3's best weapons that only comes with one round due to its immense damage potential, the Reaper Blackstar is a heavy weapon that will decimate pretty much any enemy in Shepard's. You'll want: Incendiary Ammo -> Explosive Burst. Rather than most optimal, I like giving all my companions thematically appropriate weapons. As such, the weapon is typically utilized by Cerberus’s elite troopers who train constantly. Many items can be found during missions while others can be purchased from the various merchants on the Citadel and a few other select locations. Grunt is hard to kill, which makes him invaluable. I can speak from a narrative point in ME3. A top-tier squadmate across the entire Mass Effect trilogy, this Turian is. The only issue is it’s super short range. Over time this mod will gradually become more like the full EGM experience, as more content is added. Most fans would say Garrus is the squadmate against whom all other characters are. One of the best shotguns in the game, the Eviscerator does massive damage while also having low spread. M-78 Revenant – Pop Pop. Javik: Assault Rifle: Phaeston, Heavy Pistol: Talon. PPR - low to high damage, depending on charge. 7 Warp. SMG: Locust. So I've spent some time looking through various forums about the "best weapons for squadmates" and it boiled down to the following list: SMG: Tempest Pistol: Carnifex Sniper: Inciscor. The Legendary Engineer Build & Guide. Anyone able to use sniper rifle or shotgun would be dealing much more damage compared to the others because Incisor and Geth plasma shotgun doesn’t have damage penalty when equipped by teammates (when most of the other non-dlc. Wrex: Assault rifle andshotgun. And of course, with any good Mass Effect game comes a great variety of Squadmates to assist you on your journey. Glock o'clock. When leveled up and holding powerful weapons, the pair have a really good damage output. This is my recommended mission order to maximize storytelling and get the best out of your characters, such as obtaining as many unique lines of dialogue as possible. 10. Mass Effect 3: Best Companions For Each Class. For my Adept: I rotate between the Cerberus Harrier (200% cooldown after V), Paladin, Executioner pistol, and the Wraith. Allied forces are assaulting the Reapers above Earth. It's lightweight, it's 3 shot burst is quick and efficient, and it possesses decent enough stopping power to use it as a mop up weapon on whatever your squadmates have missed. The drone can electrically stun targets briefly and damage their shields. The Mattock is a semi-automatic hybrid weapon with an assault rifle's low heat production and a sniper rifle's punch. Like Zaeed and Kasumi in ME2, Javik was originally a DLC companion and can join Shepard on most missions. Jack offers up Squad Warp Ammo, which will boost her weapon damage, Miranda’s, and Shepard’s against all defense types but shields. Spectators watch along the upper areas outside of the room, and they can buy their refreshments at a food kiosk. There are six characters that can be recruited to join the squad and potentially be selected to join the active squad. Jack, Samara, and Liara are also good choices for biotic detonations. Hammer must get a team of soldiers onto the Citadel in order to activate the Crucible. The only problem is running out of ammo. Best AR : Lancer, again citadel dlc. Note that more power damage does not directly increase a power combo’s damage. Geth Plasma Shotgun is a well-balanced compromise if Shepard needs a shotgun, especially suing the charge-up feature. Engineers are tech specialists, the most effective class at disabling the defenses of the toughest enemies or incapacitating them to render them harmless. Samantha Traynor tracks Kai Leng to Horizon after the failure of your mission on Thessia. 5. In Mass Effect 2 and Mass Effect 3, after reaching Level 4 on an ability, players can select powerful upgrades for each one based on their preferred fighting style. Garrus and James should max their respective Ammo powers and take damage at T4 with Shepard specialized into Anti Barrier/Shield. Depending on your preferred Adept build and squadmates, you are pretty much playing without shooting a weapon anyway. This is dedicated to enforcing Sentinel’s destructive powers. The Weapon Legendary Pack consolidates the following mods from the OT Mass Effect 3 mods: - The Automatic Valkyrie: Modifies the Valkyrie to fire on automatic, The Slim N7 Typhoon which removes the faceshield and introduces Navy/Classic M8 Avenger appearance - Includes optional improved weapon handling changes to the Valkyrie and. The falcon does wonderful aoe dmg, and if you have squad cryo or incendiary it procs the effects very very well. Best. ". She can pop one out every 3 seconds and it instantly gets the attention of whatever it's targeting. Thane is also fine for missions with enemies having barriers (if given Tempest). Mass Effect 3 refines and perfects the mixture of gunplay and powers that was introduced in the first game of the series. RELATED: Mass Effect Legendary Edition: Best Tech Abilities, Ranked. Don't give this to squadmates, however - the AI really doesn't understand this gun's gimmick. The best option to go for when building an effective Infiltrator is the upgrades with the highest reputation bonuses and the Weight Capacity bonuses. Mass Effect 3 Best Weapons For Squadmates Trial And Error; Im not sure how well they handle recoil and accuracy and how fast they shoot so that makes choosing the perfect weapons for them difficult. 1. 2. Sniper: Incisor is probably the best followed by the Viper -- Legion's Widow Maker is best for him though. When you depart for a mission, you can click on the empty blue slots in order to pick a new weapon for them by clicking on it. The Scorpion is good for AOE damage without using powers. ago. ) and i just want lore/dialogue wise, idc for combat/strategy, altough INSANITY is kinda harsh sometimes. You have 8 medigel. 8 Aria And Nyreen. Alliance Officer is thus evolved to give Ashley the game's second highest weapon damage. "Post-patch" means the weapon damage changes after ME3 patch 5 which changed a bunch of single player weapon stats to match their multiplayer counterparts. If you use Liara (Singularity) and Javik (Pull) for most of the game, you. updated Jan 9, 2022. James Fortification: Left at level 3Companions in Mass Effect 3. ago. Garrus, Grunt and Zaaed pack a lot of punching power. Miranda: Extremely versatile, but a bit overrated. If you're looking for an awesome all-around weapon, the Cerberus Harrier is a beast. This page of IGN's Mass Effect 3 wiki guide details all the outcomes at the end of the game in. The Tempest (Found in Tali’s mission) is the best SMG for the rest of the squad. In Mass Effect 3 though, the power was revamped as a stand-alone combat ability that becomes one of the most useful abilities of the whole game. Everyone equips the best sniper rifle available. Only one drone can be active at a time. infamusforever223 • 2 yr. With the third highest clip size in the assault rifle category, the M-78 Revenant is handy if you like to spray and pray. Garrus: Assault rifle and Sniper. Wanna keep your cooldown bonus at 200%. Crusader for Tali although it is expensive, n7 hurricane for Liara. Assuming you're equally partial to all classes, the best class is Infiltrator. This build revolves around maxing out James’s upgrade Explosive Burst is one of the strongest upgrades in the game, which is for this reason we build around it. Mattock/Avenger is a personal favourite. Thankfully only appearing in Mass Effect 3, this meat head doesn. Pistols in Mass Effect are usually considered last-ditch options for when your back is against the wall, but the M. Mass Effect 3: Best Squad choices for main quest Priority missions. Upgrades the Avenger assault rifle. Heavy pistols have supplanted the pistol class of weapons seen in the first game, making their introduction in Mass Effect 2. Squadmate Weapons - best attributes and mods. Squadmates have unlimited ammo, although they need to reload their weapons. It seems that it’s Mass Effect’s human companions who are the least interesting and James Vega is certainly that. The answer to squad member related questions are nearly always Miranda + Whatever fits the best/Loyalty Mission required squad member. The easiest way to access one is to plant a forward base on a planet. Alliance Officer is thus evolved to give Ashley the game's second highest weapon damage. ME1Recalibrated - Literally dozens of fixes to pretty much all areas of the game are available on this mod - from Elanos Haliat's discovery of his own racial identity to a fix to the legendary Conrad Verner's amnesia bug. Weapons can be selected and modified at the. I'm curious what weapons you think are the "quintessential" ones for each squadmate. Generally it is best to do a search of newly invaded systems not at 100% after each mission. The Graal Spike Thrower is a little different from some of the other shotguns on this list. She doesn’t. The weapons in the set are a pistol, a shotgun, an assault rifle, and a sniper rifle. For information on the controls, general gameplay mechanics, and AI behaviors of NPC allies, see Squad. I n this Mass Effect: Legendary Edition Beginner’s Guide, we’re going to take a look at Combat Mechanics in Mass Effect 1, 2 and 3. Obviously the ones in which they have skills are best, but I was wondering if anyone had. The upgrade system in Mass Effect 2 is accessed via the Tech Lab on the Normandy. Less accurate than an assault rifle, but has a high ammo capacity and deals much more damage. M-37. Forum:Best Weapons for Squadmates. Harrier - Hard to beat that power/accuracy combo. - Overload: Damage, Neural Shock, Shield Damage. Seems to me like these priorities should be used when equipping squadmates. Players spend most of Mass Effect 2 preparing Commander Shepard, the Normandy and its crew for the suicide mission on the other side of the Omega 4 Relay. When playing a Vanguard Shepard in Mass Effect: Legendary Edition, players should expect to spend a lot of time charging enemies and clearing a path for the rest of the squad. For Mass Effect 3 on the Xbox 360, a GameFAQs message board topic titled "Best weapons for squadmates?". Squadmates do not normally fire charged shots with any weapon, but as the Acolyte only fires charged shots, this weapon is an exception and squadmates can fire it. Infiltrators are deadly at any range, but particularly so with a sniper rifle. Sentinels across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. It's pretty easy to test with snipers. However, particularly in Mass Effect 3 when dealing with Cerberus, and across the trilogy when dealing with enemies using Barrier, Vanguards are likely to. This, coupled with the fact that maps in 2 and 3 are typically much smaller than those in ME1, means accuracy/distance never really provides any issues for squadmates with ARs. Adas Anti-Synthetic Rifle - This one takes some getting used to. Gameplay of the M-12 Locust. Best is the M-37 Falcon with cryo ammo. By casting tactical cloak and then marksman, the cloak will immediately break, but the cloak's cooldown will immediately begin. Slap a Reegar Carbine with the Incendiary Ammo Power and armor-piercing mods and you can charge and melt anything. A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. Much of this gear can be purchased for credits at various markets and vendors throughout the galaxy. Grey slots are weapon types that you are unable to equip for that squadmate. The vast majority of these weapons will have to either be purchased and/or researched. Otherwise I’d probably suggest the N7 Crusader. Takes some getting used to, especially with its charging mechanics, but it's pretty dang strong when mastered. Pistol: Carnifex. You can never go wrong with a sniper in your squad. Vanguard (S Tier) – The Most Lethal and Fun Class in Mass Effect. The Vanguard class is a hybrid of the Combat and Biotic classes, making it a versatile and lethal option in combat. Ashley: M-76 Revenant and M-29 Incisor EDI: M-25 Hornet and M-357 Talon Sniper Rifle: Anything single-shot will do. For an Engineer, guns are secondary are completely optional to use. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. M-6 Carnifex Heavy Pistol. As far as I know, weight has no effect on squadmates (there's some dispute over this). The M-96 Mattock is a familiar weapon of choice to anyone who has played multiple Mass Effect games. Squadmate Weapons - best attributes and mods. If the player's Shepard is male, Garrus is the best bro in the world. Because these powers can adhere to targets through armor, shields, and barriers, you can produce. About this mod. Thats not 100% confirmed yet so test it out. Mass Effect 3. 2. I assume that as far as mods you'd want squadmates to have damage and piercing mods since they have unlimited ammo. In ME1, having Tech was absolutely essential for quality of life when it comes to exploration in and out of the Mako, as well as being able to cripple and disable synthetics and. Commander Shepard's own personality and backstory are up to the player, while allies such as Joker, Kaidan, Liara T'Soni and more have their own unique. 00 seconds (Shepard); 30. See full list on masseffect. Long range shotgun and a rapid fire pistol. Would be interesting to see what others think. ago. Unlike its predecessors, Mass Effect and Mass Effect 2, there are only a few squadmates that you can choose. I prefer the Geth Pulse Rifle. Vanguard - S Tier. M-11 Wraith. Level him up and pick every skill that gives boost for assault rifles. In addition, two new members join the squad, James, and a newly corporeal EDI. 9 Garrus And Ashley, The Sharpshooters. Unlike the major change between ME1 and ME2,. However, I still like to play Vanguard in all three games, especially ME3. See also: Codex/Weapons, Armor and Equipment#Body Armor See also: Combat, Upgrades Turians, krogan, quarians and humans all have specific types of armor; asari use human armor. Mass Effect 3 has just over half the squadmates of Mass Effect 2, but each has branching skill trees, making for more versatile builds and adding to the game’s overall replayability. The typhoon (except javik and his particle rifle) in assault rifles. Unlike your squadmates, you might actually get something done with your gun. Some are ♥♥♥♥, some are great, and mostly, some can be great in your hands and ♥♥♥♥ in a squadmate's, and vice-versa. Regardless, here is some information you should take note of when you are continuing your story in Mass Effect 3: Commander Shepard's squad consists of up to three members, Shepard included, and. Typhoon - high RoF, natural armor-piercing. For the sniper rifle, I used the Mantis until I had enough credits to afford the Black Widow (which is basically a 3-shot Mantis). The exploding pistol or the paladin in the heavy pistol slot. Best Shotgun : Never tried Shotguns. Single-player Combat in Mass Effect 3 involves a squad consisting of the player character and usually two non-player character ("NPC") allies weapons in tandem with biotic, tech, and other abilities to defeat enemies and complete missions, enabling the player and allies to improve in power and advance the story. Featuring a more robust combat system than ever before, Mass Effect 3 emphasizes the importance of character builds and experimentation with not only improved tech and biotic abilities but also a much more expansive variety of weapons than Mass Effect 2. Seems to me like these priorities should be used when equipping squadmates. Pistols in Mass Effect are usually considered last-ditch options for when your back is against the wall, but the M. Garrus I spec for increased Sniper. Weight Capacity. 16. Rank 1 - Spawns a tech drone to draw enemy fire. 3 PeeBee. The reintroduction of Grenades and Mines will brought back to Mass Effect 3. 8k more. And it is probably one of the biggest reasons why Sentinel is arguably the easiest class to use to take on Insanity mode. Scorpion: Found during Priority: Sur’Kesh mission. Fix Pack For Mass Effect 3 - Edits the same files. So no matter. Garrus Vakarian. It will make a new . It is found during Priority: Tuchanka after the vehicles stop due to a break in the road or later in the Cipritine Armory on the Citadel. Since squadmates don't get bonuses or penalties for weapon weights, I may as well load them up with heavy hitters. Image credit: DS5. I generally use the Revenant or Phaeston for Garrus and Ashley, because I want them to have something strong in mid-close range. 00. The Citadel DLC also brings back Wrex as a temporary. Mass Effect Legendary Edition. Rifle: Collector assault rifle. Rather than most optimal, I like giving all my companions thematically appropriate weapons. Rate of fire is just as important to their damage output as it is to Shepards. Command your very own battle drone. Upgrades the Avenger Assault Rifle. Sniper rifle: Incisor. Between squadmates not making optimal use high rate-of-fire weapons and having questionable aim at a distance, sniper rifles guarantee that squadmates hit their targets and pack a punch when they do. The concept is to always have Anihillation on so that it will make enemies receive increased damage and restore shields on kill :) Here is. That isn’t to say that it’s bad, there are. 1 Garrus Vakarian. Weapons. With that in mind I thought that I would lend some of my expertise and let you guys know what I think are the top 10 Mass Effect 3 weapons that absolutely wreck hard! 10. Any weapon; Tips for Soldiers in Mass Effect. Infiltrators across the Mass Effect trilogy will have access to most of the same abilities, with a few minor differences. If your going a balanced route between abilities/cooldown and weapon dps id recommend the M7-Lancer, Mattock, or Cerberus Harrier. Weapons: Phalanx Pistol or Scorpion Pistol along with Particle Rifle. Shepard can find the weapon upgrade table in Mass Effect 3 by using the elevator on the Normandy and going down to Deck 5, the Shuttle Bay. Few weapons and equipment have been confirmed for Mass Effect 3 beyond the bonuses found in the Collector's Editions . It does incredibly little against it but will melt anything else. You should never use a different assault rifle. If you dont have that then the eviscerator is a solid pick because of its range. Particle Rifle, Mattock, and Revenant are also very solid picks if you're looking for a faster ROF without sacrificing too much damage. When I say a teammate is "early" or "late", it means you. It can be gained either during Tuchanka: Bomb or bought from Kassa Fabrication afterwards. Powers recommendations are based on. Ashley- Pistols, Assault Rifles, Shotguns and Sniper Rifles. The Cerberus Harrier has high damage, ok. Blood Pack Punisher - The best SMG option for squadmates, they can sustain fire for a few seconds and it does fantastic damage, the accuracy isn't a issue for squadmates. Arc Pistol. A fully automatic take on the M-96 Mattock, this Cerberus weapon is exceptionally good at killing things. The N7 Hurricane is a submachine gun in Mass Effect 3 and a pistol in Mass Effect: Andromeda. Power Damage - increase power damage. Squadmates who can deal high weapon damage, like Garrus, Wrex, Thane, Zaeed, Grunt, Legion, James, Ashley, and Jacob are all. Aside from the extremely limited ammunition, another drawback of the Reaper Blackstar is its charging time. For example, Javelin is not criticized for being too heavy on a Volus Vanguard if it works for multiple other characters. For the power set, I recommend: - Sabotage: Damage, Explosive Hack, Tech Vulnerability. Here's my. The squad can make good use of its three-shot burst. Mass Effect 3; Best weapon for squadmates having DLC's in mind? Inferuz 10 years ago #1. When you depart for a mission, you can click on the empty blue slots in order to pick a new weapon for them by clicking on it. Throughout the main story of Mass Effect 2, Shepard will encounter new potential upgrades to weapons, armor, squadmates, and even the Normandy itself. In this Mass Effect Legendary Edition Build Guide I’m going to cover my Vanguard Build for Mass Effect 1, which is a Vanguard Build designed for close-range encounters. User mini profile. I haven't noticed any penalties on my teammates when they're carrying heavy weapons. A few quality of life features from Expanded Galaxy Mod (ME3) ported to LE3. Honestly, this is the only game I feel a class is considerably better than the others, a lot of it for this reason), Soldier, Sentinel, Vanguard, Infiltrator, Engineer. The optimal mods to choose from include: Sniper Rifle Concentration Mod: Improves aim and damage; stacks with Adrenaline Rush and Operational Mastery abilities ; Sniper Rifle Enhanced. It also happens to be one of the most readily available Biotic powers across the Trilogy, with most Biotic Squadmates having access to use the power across all three games. Some people do argue that Tempest can also work for Shepard just from its short range burst. Sniper Rifle: Incisor. With those three powers, you can combo everything to death. In Mass Effect 3, it's a medium-range, semi-automatic rifle that's incredibly accurate at long range. The initial +25% power recharge speed is especially useful, as the nature of power recharge speed mechanics means this initial bonus alone lowers power recharge speed from 100% of the default length to 80%. Cloak is absolutely in-substitutable. About this mod. Unlike Mass Effect 2 and 3, Mass Effect 1 has no armour customization. Once you've got all the loot, go ahead and deactivate the console. PeeBee is certainly one of the more entertaining squadmates. They are outfitted with L5x implants that can spawn a micro-singularity, damaging enemies and pulling them. And choosing an arsenal can make or break a gaming experience. This is not cumulative; you need to be holding one. Mass Effect. Weapons. Wrex- Assault Rifles and Shotguns. Squadmate using the wrong weapon (not speced into it, worst weapon) ME1 Legendary. Tali: Shotgun and pistol. Best Sniper : Black widow loss in damage over widow is not much but has inherent piercing capability, no need for piercing mods. The Geth Plasma Shotgun would also be fitting as a quarian using geth tech. Infiltrator Abilities in Mass Effect. The Reegar Carbine would be fitting; it’s a quarian-made shotgun named after Kal’Reegar and it rips synthetics to shreds. Finally shotguns. The Armax Arsenal Arena is a combat simulator complex located in the Citadel's Silversun Strip. Liara: N7 Hurricane (or Blood Pack Punisher, cause the Hurricane is expensive) and Acolyte. It is time to take on the Reapers. ME1: Adept (Biotics were absolutely broken in 1. The Kassa Fabrications Model 12 Locust is a compact submachine gun developed for the Alliance but now favored by gang enforcers and hitmen. Now it is time to discuss the better half of Ryder’s squad. Thane. The upgrade system in Mass Effect 2 is accessed via the Tech Lab on the Normandy. Graal Spike Thrower. xml;Both Heavy pistols, Shuriken SMG, Vindicator AR, Viper Sniper Rifle, Katana & Scimitar Shotguns. That or I just give them the gimmicky stuff like the Chakram launcher, that Salarian gun, or the Prothean Rifle- good for some yuks. While they lack advanced combat training, they are the best at defeating enemies without firing a shot. It covers all the weaknesses of the biotic classes and their squadmate variations. Again always Garrus, feel like he was the most balanced squadmate in terms of powers/weapons. The Striker is a fully-automatic weapon that functions more as a grenade launcher than a rifle, firing high-impact slugs that detonate on contact. The weapon shares similarities with the Katana by being a slow firerate shotgun, but with only 3 shells in the magazine. Manufactured by. In my experience playing an infiltrator, this is the most balanced bonus power to take. Priority: Horizon, which is one of the missions toward the second half of the game, or at Kassa Fabrication on the Citadel. Same with Garrus - he can also Overload shields, but gets killed faster than Zaeed if focused. Cerberus may be using the Sanctuary facility on Horizon as a cover for secret activity. Later on, the M-11 suppressor will be the best choice, but it's acquired pretty late. Mass Effect 3 Heavy Pistols. Featuring a complex recoil-reducing mechanism and high-grade autotargeting software, the Locust delivers longer-range, more accurate. They are a class of rapid-firing weapons, with both fully-automatic and burst-fire models. It can be found during the mission. 1 Liara T'Soni. Miranda is just the overall best squad member with her squad bonuses and Warp/Overload to deal with all types of defensives. 00 seconds (Shepard); 30. I installed it alongside JAM, BackOff, Extended Anderson Conversation, CEM, ALOT and Ottemis' textures. - Incinerate: Damage, Burning Damage, Armor Damage. Lastly every class can use the typhoon, soldier is far from being the best class in ME3. Cryo ammo on those will wreck house. The Locust (From Kasumi’s mission) is the best SMG for Shepard. noveria: once you leave port hanshan your choice of squadmates is locked. infamusforever223 • 2 yr. Mattock/Avenger is a personal favourite. Squadmate Weapons - best attributes and mods. Tali was probably the second most used. The Expanded Galaxy Mod is a Game Mod developed by Kinkojiro and several other modders for Mass Effect 3 which adds to and overhauls many aspects of the game, via new gameplay assets, missions and more. Throughout the main story of Mass Effect 2, Shepard will encounter new potential upgrades to weapons, armor, squadmates, and even the Normandy itself. The drone can electrically stun targets briefly and damage their shields. Squadmates who can deal high weapon damage, like Garrus, Wrex, Thane, Zaeed, Grunt, Legion, James, Ashley, and Jacob are all. This Squad Members Guide is meant as a general overview of the various squadmates Commander Shepard can acquire in Mass Effect, summarizing their abilities, strengths, and weaknesses in combat. I thought I remember posts saying that the particle rifle was the best in the hands of squadmates, but not sure how the new DLC weapons stack up with that. Each character has their own unique dialogue, so it’s worth. You are able to mod your squadmates' weapons on workbenches throughout the game. Attaining the A-Tier gear in Mass Effect 2 works no differently than their S-Tier counterparts. A bonus when playing a Sentinel is that Shepard will have some. It's not noted anywhere and the only way to notice this is to check the squad mate info on the squad selection screen, back out, cycle their appearance then check their info again. Submachine Guns (SMGs) are one of the primary weapons in the Mass Effect universe.